About Interart

AR should be simple.

We’re building Interart to make augmented reality simple, approachable and widely accessible. The artwork or product you scan stays at the centre of the experience.

An Interart demonstration, recorded through a phone camera: motion extends beyond the print.
What we care about

A good experience, from creating to viewing.

Easy to create

Start with your own artwork or a template. Arrange video, images, text and 3D layers in a visual browser editor, without writing code. You choose what the experience becomes.

Easy to experience

Share a link or QR code. Viewers open it on their phone, allow camera access and point at the print. They can experience the AR in their browser, with no app required.

The real thing comes first

The artwork, print or product is the reason to scan. Add movement, depth or a story that belongs to it. The digital experience should help people connect with the thing in front of them.

See real Interart demonstrations or follow the first-artwork guide.

Our story

Built around a better experience.

Interart was founded by David Copley, a former Software Engineer at Canva, with a focus on making augmented reality easier for people to create and experience.

Our focus is the experience: making the first steps feel approachable, giving people room to explore their ideas, and making the result easy to share. AR should be something more people can use in everyday life.

That starts with the physical piece. A print can reveal another layer, a product can tell its story, and an artwork can invite someone to look a little closer. Interart helps you build that connection.

Interart is an independent product, shaped by the people using it. Have feedback or an idea that would make it more useful? Get in touch.

David Copley on LinkedIn

See what your artwork could become.

Start with your own image or explore a template. Add one moving element and try it on your phone.